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Official Rulebook — Strathclyde Police Roleplay Community

OFFICIAL RULEBOOK & PROFESSIONAL STANDARDS

Comprehensive Code Governing All Operations, Roleplay & Conduct
Issued by Nexus Gaming Hub, Flagship Division of Nexus Networks Group
Compliance is mandatory for all members, participants, and visitors
Effective: 13 September 2026 • Supersedes all prior rule documents • All rights reserved

I. General Conduct & Membership II. Roleplay Standards & Immersion III. Metagaming, Powergaming & Fair Play IV. FearRP, Injuries & Character Death V. Combat, Weapons & Use of Force VI. Arrest, Detention & Legal Procedure VII. Vehicles, Driving & Traffic VIII. Radio, Comms & Information Security IX. Investigation, Evidence & Intelligence X. Streaming, Recording & Content XI. Privacy, Data & Confidentiality XII. Emergency Services & Government XIII. Sanctions, Enforcement & Appeals XIV. Governance, Amendments & Jurisdiction

SECTION I — GENERAL CONDUCT & MEMBERSHIP

1.1
Respect & Dignity: Treat all persons with respect, dignity, and courtesy at all times. Harassment, hate speech, discrimination, threats, intimidation, and personal attacks are ZERO TOLERANCE offences.
1.2
Lawful Behaviour: Abide by all applicable laws, UK regulations, Companies House requirements, and Nexus Networks Group policies. No illegal, offensive, or prohibited content or activity is permitted.
1.3
Integrity & Truthfulness: Do not lie, deceive, manipulate, or withhold information from staff or authorised personnel. Honesty is mandatory in all interactions — In-Character and Out-of-Character alike.
1.4
Conflict Resolution: Resolve disputes privately and respectfully. Do not argue, spam, or cause disruption in public channels, game chat, or radio. Contact staff for formal mediation.
1.5
Account Responsibility: You are solely responsible for all actions taken on your account. Sharing accounts, allowing others to play on your account, or using alternate accounts without prior written authorisation is strictly prohibited.
1.6
Impersonation: Impersonating staff, administrators, Nexus Networks Group officers, government officials, or any authority figure is strictly prohibited and results in immediate permanent removal.
1.7
Commercial Prohibition: Selling, buying, trading, or exchanging in-game assets, currency, services, or privileges for real-world value is prohibited. No commercial use of server content without written permission from Nexus Networks Group.
1.8
Security & Protection: Do not share personal identifying information — yours or anyone else's. Protect your account credentials. Report compromised accounts or security breaches immediately to designated security personnel.
1.9
Compliance with Authority: Comply immediately with lawful and reasonable instructions issued by authorised personnel acting under Nexus Gaming Hub authority. Objections must be raised through formal appeal channels, not through public defiance.
1.10
Membership Privilege: Membership is a privilege, not a right. Nexus Gaming Hub reserves the right to restrict, suspend, or terminate membership at any time in accordance with these rules. Continued participation constitutes acceptance of all published rules.

SECTION II — ROLEPLAY STANDARDS & IMMERSION

2.1
Serious Roleplay Standard: Maintain high-quality, realistic, immersive roleplay at all times. Remain In-Character continuously while on the server. Breaking character disrupts immersion and is not permitted except in genuine emergency or authorised OOC breaks.
2.2
Realism Principle: All actions must reflect real-world capability, behaviour, and limitations. Act reasonably, proportionately, and within realistic physical, operational, and legal boundaries.
2.3
Character Consistency: Maintain a consistent, believable persona. Define your character's background, motivations, abilities, and limitations. Do not alter character traits, skills, or history solely to gain advantage or escape consequences.
2.4
Continuous Narrative: Roleplay is a continuous story. Events, relationships, injuries, reputations, and consequences persist. Do not ignore, reset, or pretend prior events did not occur.
2.5
Equal Opportunity: Allow others to roleplay. Give persons reasonable time to understand, respond, and act. Do not rush, suppress, dominate, or otherwise deny others the opportunity to participate.
2.6
Accept Consequences: Every action has consequences. Accept the outcomes of your roleplay — including arrest, fines, detention, injury, financial loss, and character death — without complaint, retaliation, or avoidance.
2.7
Separation of IC & OOC: In-Character (IC) and Out-of-Character (OOC) matters must be kept strictly separate. Do not let OOC feelings influence IC actions. Do not use OOC knowledge In-Character. Do not bring IC conflict into OOC environments.
2.8
Reasonable Escalation: Respond proportionately. Begin with the least severe response appropriate to the situation. Escalate only when reasonably justified, necessary, and de-escalation has failed.
2.9
Quality of Speech & Action: Speak and act appropriately to your character. Avoid excessive repetition, nonsensical speech, or behaviour that breaks immersion. Communicate clearly and realistically.
2.10
Continuous Presence: If you must leave during active roleplay, roleplay a realistic reason for departure and obtain consent or notify those involved. Do not vanish mid-scene without explanation. Returning requires reasonable narrative justification.

SECTION III — METAGAMING, POWERGAMING & FAIR PLAY

3.1
Metagaming Defined: Using or acting upon information obtained outside legitimate In-Character interaction that your character could not reasonably know — including Discord, streams, third-party voice, maps, or UI indicators. PROHIBITED — ZERO TOLERANCE.
3.2
Powergaming Defined: Forcing outcomes on others without opportunity to respond; performing impossible actions; ignoring limitations to guarantee success; removing all risk and choice from other players. PROHIBITED — ZERO TOLERANCE.
3.3
Third-Party Communication: Do not coordinate or communicate with others during active roleplay scenes via Discord, phone, or any external method. All In-Character communication must occur in-game and within audible range or via In-Character equipment only.
3.4
Stream Sniping: Watching another person's stream to gain information, locate persons, or obtain any advantage is metagaming and results in immediate removal.
3.5
Information Boundaries: Your character only knows what they have personally witnessed or been told In-Character. You may not act on information overheard, read in chat, seen on a map, or learned from third parties.
3.6
Describe, Don't Force: Describe your action and its intended effect — do not force outcomes upon others. Allow the other person reasonable opportunity to respond, defend, or negotiate.
3.7
Realistic Capability: Your character is limited by real human capability. You cannot run indefinitely, carry impossible weight, know everything, or perform superhuman feats without explicit, approved narrative justification.
3.8
No OOC Advantage: Do not use OOC status, staff rank, or administrative knowledge to gain In-Character advantage or avoid consequences.
3.9
Map & UI Restrictions: Do not rely on map blips, player markers, nametags, or UI indicators to locate or track persons. Use In-Character observation, description, and investigation only.
3.10
Reporting Obligation: If you witness metagaming or powergaming, report it to staff with evidence. Do not accuse publicly, confront the person, or take matters into your own hands.

SECTION IV — FEARRP, INJURIES & CHARACTER DEATH

4.1
FearRP Principle: Reflect realistic fear and self-preservation. When threatened with credible, immediate lethal force, comply appropriately. Do not act recklessly, arrogantly, or with unrealistic disregard for your character's life.
4.2
Injury Roleplay: Roleplay injuries realistically. If injured, act impaired accordingly — reduced speed, aim, speech, and awareness. Do not perform physically impossible actions while injured. Injuries persist until properly treated and role-played recovery occurs.
4.3
Treatment Requirement: Seek appropriate medical attention for injuries. Do not self-treat serious injuries without proper medical roleplay. Recovery speed and capability must reflect the severity of injury and quality of care received.
4.4
New Life Rule (NLR): If your character dies, you lose all memory of the events that caused death. Leave the area immediately. Do not return to the same scene, contact persons involved, or recover property from the scene until the situation is fully concluded and a reasonable period has passed.
4.5
Death Roleplay: Death must be role-played realistically. Do not fight, speak, or move after death unless explicitly authorised by medical or revival roleplay. Death is permanent unless narrative or staff authority provides otherwise.
4.6
Suicide & Self-Harm Roleplay: Roleplay of suicide or deliberate self-harm is restricted and must be handled sensitively. Do not roleplay in a way that trivialises, glorifies, or normalises real-world harm. Content must comply with safety guidelines.
4.7
Threat Validity: Only fear credible, immediate threats. A threat must be realistic — weapon drawn, aimed, and within effective range. Do not surrender or comply when no genuine threat exists. Do not manufacture FearRP situations falsely.
4.8
Hostage Conduct: If taken hostage, behave realistically. Do not attempt impossible escapes or hostile action without reasonable chance of success. Hostage situations require adherence to both FearRP and force rules.
4.9
Combat Logging: Disconnecting, fleeing, or otherwise avoiding consequences during injury, arrest, combat, or active scene is prohibited. Remain connected until the situation is fully resolved and roleplay is concluded.
4.10
Post-Injury Conduct: After being injured or subdued, remain on-scene to roleplay treatment, arrest, or surrender as appropriate. Fleeing without valid In-Character reason is an additional offence.

SECTION V — COMBAT, WEAPONS & USE OF FORCE

5.1
Minimum Force Principle: Use only the minimum force necessary to achieve a lawful objective. De-escalate where possible. Deadly force is only permitted when there is an immediate, credible threat of death or serious injury.
5.2
Weapon Legality & Realism: Possession and use of weapons must be role-played realistically and legally. Only carry or use weapons appropriate to your character, status, and licensing. Unlicensed possession is a serious In-Character offence.
5.3
Ambush & Raid Requirements: Planned armed encounters require prior In-Character context, motive, and preparation. Do not randomly ambush or attack without reasonable cause. Large-scale operations require advance notification and staff approval.
5.4
Random Killing (RDM/VDM): Killing or attacking without valid In-Character reason is strictly prohibited. Every use of force must be rooted in legitimate roleplay context, motive, and escalation.
5.5
Fair Fight Requirement: Do not engage in combat when advantage is unfairly stacked or opponent cannot reasonably defend themselves. Give opponents reasonable opportunity to surrender, retreat, or defend themselves.
5.6
Surrender Protocol: If someone surrenders or submits, cease use of force immediately. Detain and process according to procedure. Surrender means the conflict ends — do not execute, harm, or punish those who surrender.
5.7
Hostage Taking Rules: Taking hostages requires high-level roleplay and credible motive. Hostages must be treated humanely — no harm, execution, or threat to execute without extreme narrative cause. Hostage situations must be reported to staff immediately.
5.8
Emergency Services Immunity: Do not attack or target emergency services solely because of their role. Confrontation with police must be IC-motivated, proportionate, and justified. Attacking emergency workers without serious IC cause is ZERO TOLERANCE.
5.9
Weapon Restriction Zones: Do not brandish or discharge weapons in hospitals, courts, police stations, schools, and crowded public areas unless authorised or in immediate defence of life. Understand the consequences of discharge in sensitive locations.
5.10
Post-Incident Protocol: After any use of force, remain on-scene to roleplay consequences, treatment, investigation, or surrender as appropriate. Fleeing without valid IC reason is an additional offence.

SECTION VI — ARREST, DETENTION & LEGAL PROCEDURE

6.1
Lawful Authority: Only duly authorised officers may arrest or detain. Arrest must be based on reasonable suspicion of a known offence. Explain the reason for arrest clearly at the moment of arrest.
6.2
Caution & Rights: Administer the appropriate caution. Inform the detainee of their rights — including legal representation, access to legal aid, and right to silence — in accordance with PACE and applicable Scottish legislation.
6.3
Detention Limits: Detention must be reviewed, recorded, and authorised. Do not detain without charge beyond lawful limits. Bring before custody officer or release promptly and in accordance with procedure.
6.4
Search Procedure: Search only upon lawful authority. Conduct searches appropriately, respectfully, and proportionately. Record all items seized and provide an itemised receipt to the detainee.
6.5
Interview Standards: Conduct interviews appropriately and record them accurately. Disclose evidence in accordance with law. Allow reasonable access to legal representative where requested.
6.6
Charging & Release: Charge or release within reasonable time. Provide charge sheet and specify court date if remanded. Ensure all served documents are understandable and complete.
6.7
Court & Proceedings: Attend court when required. Comply with judgements, sentences, and orders. Appeal only through established legal channels and within permitted time limits.
6.8
Treatment of Detainees: Detainees must be treated humanely. No excessive force, punishment, or abuse in custody. Safety, welfare, and rights must be monitored throughout detention.
6.9
Compliance with Arrest: If lawfully arrested, comply. Resistance may be reasonable only if arrest is clearly unlawful or excessive force is used. Report concerns through official channels — do not resolve through force or retaliation.
6.10
Legal Basis: All procedures follow Scottish and UK legislation including the Police and Criminal Evidence Act, Human Rights Act, Criminal Procedure legislation, and applicable common law.

SECTION VII — VEHICLES, DRIVING & TRAFFIC

7.1
Realistic Driving: Drive realistically. Follow road rules, traffic signals, speed limits, and road markings. Do not drive recklessly, off-road unnecessarily, or at impossible speeds.
7.2
Vehicle Capability: Drive within realistic limits of your vehicle. Do not use unsuitable vehicles for terrain, pursuit, or purposes they cannot reasonably perform.
7.3
Pursuit Policy: Initiate pursuits only when reasonably justified. Pursuits must be proportionate to the offence, traffic conditions, weather, and public safety. Terminate when risks outweigh objectives.
7.4
Vehicle as Weapon: Do not use vehicles to intentionally ram, strike, or injure persons or other vehicles unless in legitimate self-defence or authorised emergency operation.
7.5
Emergency Vehicle Operation: Emergency vehicles may exceed limits only when on authorised emergency response. Activate appropriate lights and sirens. Exercise due care for public safety at all times.
7.6
Damage Roleplay: Roleplay vehicle damage realistically. If damaged, drive accordingly. Do not continue operating vehicles that are effectively destroyed, undrivable, or unsafe.
7.7
Vehicle Theft: Vehicle theft must be role-played realistically with appropriate skill, time, and risk. Do not instantly steal any vehicle. High-security vehicles require advanced roleplay and prior authorisation.
7.8
Impound & Recovery: Comply with lawful impound. Recover vehicles through legitimate In-Character channels only. Do not spawn, replace, or retrieve vehicles without proper role-played process.
7.9
Passenger Safety: Do not endanger passengers unnecessarily. If a vehicle becomes unsafe, roleplay appropriate action — pull over, evacuate, or seek assistance. Consequences of unsafe driving must be role-played.
7.10
No Despawning to Avoid Consequences: Do not abandon or despawn vehicles to avoid arrest, fine, impound, or investigation. Remove vehicles only after proper conclusion of roleplay.

SECTION VIII — RADIO, COMMUNICATIONS & INFORMATION SECURITY

8.1
Radio Discipline: Keep transmissions brief, clear, and professional. Use correct call signs, codes, and phonetic alphabet. Avoid unnecessary chatter, emotion, or commentary over operational frequencies.
8.2
Channel Discipline: Use the correct channel for the type of transmission. Keep sensitive information off public channels. Switch to encrypted, private, or dedicated channels as appropriate.
8.3
Unauthorised Monitoring: Do not monitor, listen to, or repeat radio traffic from channels your character could not realistically access. You may only hear what your equipment, rank, and position reasonably allow.
8.4
OOC Communication Protocol: Use designated OOC channels only for necessary out-of-character matters. Do not flood In-Character chat with OOC messages. Mark all OOC text clearly using established format.
8.5
Prohibited Content: Do not transmit offensive, discriminatory, illegal, or disruptive content. Do not broadcast music, sound clips, spam, or unrelated material over radio or public chat.
8.6
Identification Integrity: Identify yourself appropriately when communicating. Do not impersonate others' call signs, identifiers, or voice.
8.7
Radio Silence: Maintain radio silence when instructed or when situation requires. Do not interrupt, override, or interfere with emergency or priority transmissions.
8.8
Discord Compliance: Follow Discord Terms of Service and all server rules. Use channels appropriately. Do not direct message, harass, or disturb members without legitimate reason. Discord is official Nexus Networks Group property.
8.9
Voice Standards: Use clear, understandable speech. Maintain reasonable audio quality. Do not use voice changers or distortion that prevents identification or professionalism.
8.10
Confidentiality of Traffic: Radio traffic, dispatch communications, and internal discussions are confidential. Do not share, stream, or publish content without explicit permission. See separate streaming rules.

SECTION IX — INVESTIGATION, EVIDENCE & INTELLIGENCE

9.1
Scene Preservation: Secure and preserve the scene upon arrival. Establish cordon. Control access. Do not disturb or remove evidence until properly documented and authorised.
9.2
Evidence Integrity: Maintain continuity of evidence. Log, tag, and record chain of custody at all times. Do not plant, fabricate, alter, or conceal evidence.
9.3
Forensic Procedure: Forensic evidence must be collected by authorised personnel. Properly package, label, and submit for analysis. Await results before drawing conclusions or taking action.
9.4
Witness Management: Identify, separate, and interview witnesses individually. Record statements accurately. Do not coach, influence, or fabricate witness testimony.
9.5
Source Protection: Protect confidential sources and intelligence methods. Information received from confidential sources must be handled appropriately and not disclosed publicly or to suspects.
9.6
Investigation Confidentiality: Ongoing investigation details are confidential. Do not discuss publicly or with suspects. Share only with authorised personnel on a strict need-to-know basis.
9.7
Record Accuracy: Create accurate, timely, and complete records. All interactions, incidents, arrests, and evidence must be properly logged. Records are official documents — do not falsify, omit, or alter entries.
9.8
Property & Evidence Release: Return property not needed for investigation promptly. Retain evidence only as authorised by policy or court order. Maintain proper disposal or retention logs.
9.9
Fabrication Prohibition: Fabricating reports, evidence, statements, or incident details is a serious disciplinary offence and results in immediate removal.
9.10
Case Closure: Conclude investigations properly — file final report, close incident log, archive or dispose of evidence in accordance with procedure, and notify all relevant parties.

SECTION X — STREAMING, RECORDING & PUBLISHED CONTENT

10.1
Permission Required: Streaming or broadcasting server content is permitted only to members in good standing who have notified and obtained permission from staff. Streaming without permission is prohibited.
10.2
Attribution Requirement: All published content must clearly attribute "Strathclyde Police Roleplay Community — Nexus Gaming Hub" and include a link to the official Discord in description or bio.
10.3
Radio & Dispatch Privacy: NEVER stream or broadcast live radio, dispatch, or emergency services audio. Must be muted, delayed minimum 15 minutes, or filtered out before broadcast. This is a strict requirement with zero tolerance.
10.4
Stream Delay: Maintain minimum 3–5 minute stream delay at all times. This prevents stream-sniping and protects operational security. Staff may request proof of settings.
10.5
Consent Requirement: If any participant requests not to be streamed or recorded, you must comply immediately. Cease recording that person or end broadcast until they are no longer featured.
10.6
Content Standards: Broadcast content must comply with all server rules and platform Terms of Service. Do not broadcast offensive, illegal, or hate-speech content.
10.7
No OOC Commentary: Do not provide running OOC commentary, criticism, or reactions during live roleplay that disrupt immersion, disadvantage participants, or reveal confidential information.
10.8
Operational Security: Ongoing investigations, raids, intelligence, and police operations may NOT be streamed or recorded until officially concluded and declassified by command staff.
10.9
Commercial Monetisation: Content may not be monetised commercially without written permission from Nexus Networks Group. Non-commercial sharing with proper attribution is permitted.
10.10
Content Removal: Upon request, remove published content that violates privacy, rules, or contains confidential material. Failure to comply within 48 hours may result in loss of streaming privileges and account removal.

SECTION XI — PRIVACY, DATA & CONFIDENTIALITY

11.1
Personal Data Protection: Do not share, publish, or distribute anyone's real name, location, photo, voice, contact details, or any identifying information. This applies to all members, staff, and Nexus personnel.
11.2
Data Protection Compliance: All operations comply with UK GDPR and Data Protection Act. Access to personal data is restricted to authorised personnel only. Data shall be used only for legitimate community purposes.
11.3
Internal Confidentiality: Internal discussions, staff channels, applications, disciplinary records, and governance matters are confidential. Do not disclose or share outside authorised channels.
11.4
Operational Confidentiality: MDT/CAD records, intelligence, investigation files, operational notes, radio traffic, and restricted briefings must remain within authorised systems and personnel.
11.5
Minimum Necessary Access: Access only the information required for your authorised role. Curiosity, personal interest, or rank alone does not provide a lawful or operational reason to view restricted records.
11.6
Secure Handling: Do not copy, screenshot, download, or transfer restricted information to personal devices, external services, or unauthorised channels.
11.7
Data Accuracy: Official records must be accurate, relevant, and updated promptly. Knowingly entering false or misleading information is serious misconduct.
11.8
Retention & Disposal: Retain information only for the approved operational or governance period. Dispose of records securely in accordance with the applicable retention procedure.
11.9
Incident Reporting: Any suspected loss, disclosure, unauthorised access, or compromise of personal or operational information must be reported immediately to authorised management.
11.10
Continuing Duty: Confidentiality obligations continue after leaving a role, department, or the community. Departure does not authorise disclosure of protected information.

SECTION XII — EMERGENCY SERVICES & GOVERNMENT

12.1
Professional Standards: Emergency-services and government personnel must maintain professional conduct, realistic procedure, correct uniform, and appropriate equipment while on duty.
12.2
Training & Authorisation: Members may use specialist powers, vehicles, weapons, clinical skills, or command functions only when trained, certified, and authorised for that role.
12.3
Command Structure: Follow the published chain of command. Lawful instructions must be obeyed promptly; concerns must be raised through the appropriate review or escalation route.
12.4
Inter-Service Working: Police, Fire and Rescue, Ambulance, Control, and government functions retain their own command responsibilities while cooperating under agreed joint-working principles.
12.5
Use of Authority: Powers and privileges must be exercised only for legitimate roleplay and operational purposes. Abuse of office, equipment, access, or status is prohibited.
12.6
Emergency Driving: Emergency exemptions do not remove the duty to drive proportionately and with due regard for others. Warning equipment must be used appropriately.
12.7
Scene Command: The designated incident commander coordinates the scene. Personnel must communicate hazards, actions, and resource needs clearly and must not undermine command.
12.8
Clinical Independence: Patient-care decisions remain with appropriately qualified clinical personnel. Operational rank must not be used to compel unsafe or clinically inappropriate treatment.
12.9
Government Neutrality: Government and public-office roles must be performed impartially. Corruption, favouritism, undisclosed conflicts of interest, and misuse of public authority are prohibited.
12.10
Public Confidence: Personnel must act in a manner that protects confidence in the community and its emergency services. Serious misconduct may result in immediate suspension pending review.

SECTION XIII — SANCTIONS, ENFORCEMENT & APPEALS

13.1
Proportionate Enforcement: Action will reflect the seriousness, impact, intent, previous conduct, cooperation, and any relevant mitigating or aggravating factors.
13.2
Available Outcomes: Outcomes may include advice, warning, remedial training, restriction, suspension, removal from role, demotion, temporary exclusion, or permanent removal.
13.3
Immediate Protective Action: Authorised staff may temporarily remove or restrict a person where necessary to protect safety, evidence, systems, operations, or the integrity of an investigation.
13.4
Evidence Standard: Decisions must be based on reliable information considered fairly. Edited, misleading, unlawfully obtained, or unverifiable material may be given reduced or no weight.
13.5
Opportunity to Respond: Except where urgent protective action is required, a person should be informed of the allegation and given a reasonable opportunity to provide an account.
13.6
Decision Record: Formal sanctions must record the finding, reasons, outcome, duration where applicable, and available appeal route.
13.7
Appeal Submission: An appeal must identify a procedural error, material new evidence, unreasonable outcome, or other clear ground. Disagreement alone is not sufficient.
13.8
Independent Review: Where practicable, appeals will be considered by a person or panel not responsible for the original decision.
13.9
No Retaliation: Retaliation, intimidation, harassment, or disadvantage against a reporter, witness, subject, or appellant is a separate disciplinary offence.
13.10
Final Determination: The appeal outcome may confirm, reduce, replace, or overturn the original decision. The final internal determination must be communicated clearly.

SECTION XIV — GOVERNANCE, AMENDMENTS & JURISDICTION

14.1
Governing Authority: This Rulebook is issued under the authority of Nexus Gaming Hub and the applicable governance structure of Nexus Networks Group.
14.2
Scope: These rules apply across official Strathclyde Police Roleplay Community servers, systems, events, communications, and connected operational spaces.
14.3
Jurisdiction: Community governance is administered in the United Kingdom and interpreted consistently with applicable Scottish and UK requirements.
14.4
Hierarchy of Documents: Applicable law and platform terms take precedence. This Rulebook is followed by published governance documents, service procedures, authorised orders, and local instructions.
14.5
Amendment Authority: Rules may be amended by authorised governance leadership. Material changes should be recorded, dated, and communicated through official channels.
14.6
Interim Directions: Urgent temporary directions may be issued to address safety, security, platform changes, or operational risk and remain effective until withdrawn or incorporated formally.
14.7
Interpretation: Rules are interpreted according to their purpose, context, fairness, and the need to protect safe and realistic roleplay. Attempts to exploit technical loopholes are prohibited.
14.8
Severability: If one provision cannot be applied, the remaining provisions continue in effect to the fullest extent possible.
14.9
Publication: The current published version is the authoritative version. Members are responsible for reviewing announced updates and maintaining awareness of applicable rules.
14.10
Acceptance: Participation constitutes agreement to comply with this Rulebook, associated procedures, lawful instructions, and future duly published amendments.